Definition:
- The time required to move to a target is a function of ratio between distance to the target and its size.
- Objects that are larger and closer are easier and faster to point and click/touch.
- Objects that are smaller and far are difficult to point and click.
Examples:
E-commerce:
- Reduces distance to the target.
- Takes order from anywhere and deliver to the address.
- Online bookings and shopping reduce distance to travel.
Headphones:
- Headphones usage reduces distance to the target.
- Actions like track playing and changing, volume up and down, call lifting etc are easy and fast.
Keyboard Design:
Keyboard design follows fits law.